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About Me
3D Environment Artist and Chaos Coordinator
I am a 3D environment artist, aspiring engine operator, and future VP supervisor but at the root of all this, I want to tell meaningful stories. I tell them through detailed cinematic environments with the goal of learning a new technical skill each time.
My work has irony to it, where I use modern technology to explore the old, all while illustrating how the past remains resilient as the contemporary world crumbles and reconstructs itself over and over again. There is invisible beauty in what stories vintage things hold.
These stories are about lost vintage worlds or objects that withstand the test of time.
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